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Fast Algorithm Based on Parallel Computing for Sample Entropy Calculation
Journal article
Dong, Xinzheng, Chen, Chang, Geng, Qingshan, Zhang, Wensheng, Zhang, Xiaohua Douglas. Fast Algorithm Based on Parallel Computing for Sample Entropy Calculation[J]. IEEE Access, 2021, 9, 20223-20234.
Authors:
Dong, Xinzheng
;
Chen, Chang
;
Geng, Qingshan
;
Zhang, Wensheng
;
Zhang, Xiaohua Douglas
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TC[WOS]:
4
TC[Scopus]:
5
IF:
3.4
/
3.7
|
Submit date:2021/03/03
Algorithm
Fast Computation
Graphics Processing Unit
Parallel Computing
Sample Entropy
Efficient rendering of single-pass order-independent transparency via CUDA renderer
Journal article
Huang M.-C., Liu F., Liu X.-H., Wu E.-H.. Efficient rendering of single-pass order-independent transparency via CUDA renderer[J]. Ruan Jian Xue Bao/Journal of Software, 2011, 22(8), 1927-1933.
Authors:
Huang M.-C.
;
Liu F.
;
Liu X.-H.
;
Wu E.-H.
Favorite
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TC[Scopus]:
2
|
Submit date:2019/02/13
Atomic Operation
Compute Unified Device Architecture
Depth Peeling
Graphics Processing Unit
Order-independent Transparency
GPU based real-time rendering of spherical depth image
Journal article
Zhu J., Wu E.-H.. GPU based real-time rendering of spherical depth image[J]. Jisuanji Xuebao/Chinese Journal of Computers, 2009, 32(2), 231-240.
Authors:
Zhu J.
;
Wu E.-H.
Favorite
|
TC[Scopus]:
0
|
Submit date:2019/02/13
Gpu(Graphics Processing Unit)
Image-based Rendering
Pre-warping
Spherical Depth Image
Real-time rendering depth images on GPU by forward warping
Journal article
Liu B.-Q., Liu X.-H., Wu E.-H.. Real-time rendering depth images on GPU by forward warping[J]. Ruan Jian Xue Bao/Journal of Software, 2007, 18(6), 1531-1542.
Authors:
Liu B.-Q.
;
Liu X.-H.
;
Wu E.-H.
Favorite
|
TC[Scopus]:
5
|
Submit date:2019/02/13
Depth Image
Gpu (Graphics Processing Unit)
Graphics Hardware
Image-based Rendering (Ibr)
Per-pixel Lighting
Real-time Rendering
Simulation and interaction of fluid dynamics
Journal article
Enhua Wu, Hongbin Zhu, Xuehui Liu, Youquan Liu. Simulation and interaction of fluid dynamics[J]. The Visual Computer, 2007, 23(5), 299–308.
Authors:
Enhua Wu
;
Hongbin Zhu
;
Xuehui Liu
;
Youquan Liu
Favorite
|
TC[WOS]:
3
TC[Scopus]:
5
IF:
3.0
/
3.0
|
Submit date:2019/06/12
Physically Based Simulation
Graphics Processing Unit
Fluid
Mixture
Interaction
Simulation and interaction of fluid dynamics
Conference paper
Wu E., Zhu H., Liu X., Liu Y.. Simulation and interaction of fluid dynamics[C], 2007, 299-308.
Authors:
Wu E.
;
Zhu H.
;
Liu X.
;
Liu Y.
Favorite
|
TC[WOS]:
3
TC[Scopus]:
5
|
Submit date:2019/02/13
Fluid
Graphics Processing Unit
Interaction
Mixture
Physically Based Simulation
Binary mixtures simulation based on Lattice Boltzmann method
Journal article
Zhu H.-B., Liu X.-H., Liu Y.-Q., Wu E.-H.. Binary mixtures simulation based on Lattice Boltzmann method[J]. Jisuanji Xuebao/Chinese Journal of Computers, 2006, 29(12), 2071-2079.
Authors:
Zhu H.-B.
;
Liu X.-H.
;
Liu Y.-Q.
;
Wu E.-H.
Favorite
|
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Submit date:2019/02/13
Diffusion
Graphics Processing Unit
Lattice Boltzmann model
Multi-component fluid flow
Viscosity
Simulation of miscible binary mixtures based on lattice Boltzmann method
Journal article
Hongbin Zhu, Xuehui Liu, Youquan Liu, Enhua Wu. Simulation of miscible binary mixtures based on lattice Boltzmann method[J]. Computer Animation and Virtual Worlds, 2006, 17(3-4), 403-410.
Authors:
Hongbin Zhu
;
Xuehui Liu
;
Youquan Liu
;
Enhua Wu
Favorite
|
TC[WOS]:
33
TC[Scopus]:
47
IF:
0.9
/
1.1
|
Submit date:2019/02/13
Diffusion
Graphics Processing Unit
Lattice Boltzmann Model
Miscible Binary Mixture
Viscosity
View-dependent refinement of multiresolution meshes using programmable graphics hardware
Conference paper
Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu. View-dependent refinement of multiresolution meshes using programmable graphics hardware[C]:SPRINGER, 233 SPRING ST, NEW YORK, NY 10013 USA, 2006, 424-433.
Authors:
Junfeng Ji
;
Enhua Wu
;
Sheng Li
;
Xuehui Liu
Favorite
|
TC[WOS]:
12
TC[Scopus]:
15
|
Submit date:2019/02/13
Graphics Processing Unit (Gpu)
Level Of Detail (Lod)
Quadtree
Texture Atlas
View-dependent Multiresolution Rendering
General purpose computation on GPU
Journal article
Wu E., Liu Y.. General purpose computation on GPU[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2004, 16(5), 601.
Authors:
Wu E.
;
Liu Y.
Favorite
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Submit date:2018/10/30
Graphics Hardware
Graphics Processing Unit (Gpu)
Programmability
Real Time Computation