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Multi-resolution shadow mapping using CUDA rasterizer Conference paper
Huang, Peng, Liu, Xuehui, Wu, Enhua. Multi-resolution shadow mapping using CUDA rasterizer[C]. IEEE Computer Society:IEEE, 345 E 47TH ST, NEW YORK, NY 10017 USA, 2013, 148-155.
Authors:  Huang, Peng;  Liu, Xuehui;  Wu, Enhua
Favorite | TC[WOS]:0 TC[Scopus]:0 | Submit date:2018/11/06
Shadow Mapping  High-resolution Patch  Cuda Rasterizer  Conservative Rasterization  
FreePipe: a Programmable Parallel Rendering Architecture for Efficient Multi-Fragment Effects Conference paper
Liu, Fang, Huang, Meng-Cheng, Liu, Xue-Hui, Wu, En-Hua. FreePipe: a Programmable Parallel Rendering Architecture for Efficient Multi-Fragment Effects[C]. Association for Computing Machinery, 2010, 75-82.
Authors:  Liu, Fang;  Huang, Meng-Cheng;  Liu, Xue-Hui;  Wu, En-Hua
Favorite | TC[Scopus]:62 | Submit date:2018/11/06
Depth Peeling  Compute Unified Device Architecture (Cuda)  Graphics Hardware  Programmable Graphics Pipeline  Rasterizer  Multi-fragment Effects  Order-independent Transparency  Atomic Operation