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View-dependent progressive transmission of highly detailed surfaces Journal article
Ji J.-F., Li S., Liu X.-H., Wu E.-H.. View-dependent progressive transmission of highly detailed surfaces[J]. Ruan Jian Xue Bao/Journal of Software, 2006, 17(10), 2192-2198.
Authors:  Ji J.-F.;  Li S.;  Liu X.-H.;  Wu E.-H.
Favorite | TC[Scopus]:1 | Submit date:2019/02/13
Network  Normal Mapping  Progressive Transmission  Quadtree  View-dependent  
P-Quadtrees: A point and polygon hybrid multi-resolution rendering approach Conference paper
Ji J., Li S., Liu X., Wu E.. P-Quadtrees: A point and polygon hybrid multi-resolution rendering approach[C], 2004, 382-385.
Authors:  Ji J.;  Li S.;  Liu X.;  Wu E.
Favorite | TC[WOS]:1 TC[Scopus]:2 | Submit date:2019/02/13
Lod  Normal Mapping  Point And Polygon Hybrid Rendering  Quadtrees  Silhouette Fidelity  
Parameter space based multiresolution structure for hybrid rendering Journal article
Ji J.-F., Li S., Liu X.-H., Wu E.-H.. Parameter space based multiresolution structure for hybrid rendering[J]. Ruan Jian Xue Bao/Journal of Software, 2004, 15(10), 1515-1521.
Authors:  Ji J.-F.;  Li S.;  Liu X.-H.;  Wu E.-H.
Favorite |  | Submit date:2019/02/13
Hybrid rendering  LOD (level of detail)  Normal mapping  Per-pixel lighting  Silhouette fidelity