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View-dependent progressive transmission of highly detailed surfaces
Ji J.-F.2; Li S.2; Liu X.-H.2; Wu E.-H.2
2006-10-01
Source PublicationRuan Jian Xue Bao/Journal of Software
ISSN10009825
Volume17Issue:10Pages:2192-2198
Abstract

This paper presents a novel approach for the progressive transmission of highly detailed surfaces interactively. Based on the characteristics in human vision, 3D surfaces are converted into the hierarchical quadtree in parameter space and a normal texture atlas. By taking advantage of normal mapping, only the silhouette to current viewpoint is refined and transmitted, and consequently the amount of patches needed to transfer each frame is greatly reduced. The structure of the representation is simple, so efficient compression scheme can be applied to encoding the hierarchical topological structure. At the same time, the parametric patches can be transmitted in arbitrary order due to their regular connectivity, so the truly view-dependent transmission could be achieved in high efficiency. Experiment results show that the approach proposed is feasible and highly efficient in meeting the requirement, especially to those models with highly detailed surfaces.

KeywordNetwork Normal Mapping Progressive Transmission Quadtree View-dependent
DOI10.1360/jos172192
URLView the original
Language英語English
Scopus ID2-s2.0-33751585365
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Citation statistics
Document TypeJournal article
CollectionUniversity of Macau
Affiliation1.State Information Center
2.Institute of Software Chinese Academy of Sciences
3.Universidade de Macau
4.Chinese Academy of Sciences
5.Peking University
Recommended Citation
GB/T 7714
Ji J.-F.,Li S.,Liu X.-H.,et al. View-dependent progressive transmission of highly detailed surfaces[J]. Ruan Jian Xue Bao/Journal of Software, 2006, 17(10), 2192-2198.
APA Ji J.-F.., Li S.., Liu X.-H.., & Wu E.-H. (2006). View-dependent progressive transmission of highly detailed surfaces. Ruan Jian Xue Bao/Journal of Software, 17(10), 2192-2198.
MLA Ji J.-F.,et al."View-dependent progressive transmission of highly detailed surfaces".Ruan Jian Xue Bao/Journal of Software 17.10(2006):2192-2198.
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