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Multiuser Virtual Reality-Enabled Collaborative Heavy Lift Planning in Construction Journal article
Wong, Mun On, Zhang, Zhiqian, Pan, Wei. Multiuser Virtual Reality-Enabled Collaborative Heavy Lift Planning in Construction[J]. Journal of Construction Engineering and Management, 2024, 150(4), 04024022.
Authors:  Wong, Mun On;  Zhang, Zhiqian;  Pan, Wei
Favorite | TC[WOS]:3 TC[Scopus]:3  IF:4.1/4.8 | Submit date:2024/05/02
Crane-lift Planning  Heavy Lifting  Human-computer Interaction  Modular Integrated Construction  Multiuser Collaboration  Virtual Reality (Vr)  
Utilizing Virtual Reality and Generative AI Chatbot for Job Interview Simulations Conference paper
Lee, Lap Kei, Chan, Eric Ho, Tong, Kyler Kin Lik, Wong, Nardo Kwun Hei, Wu, Ben Shing Yan, Fung, Yin Chun, Fong, Edmond King Sing, Leong Hou, U., Wu, Nga In. Utilizing Virtual Reality and Generative AI Chatbot for Job Interview Simulations[C]:Institute of Electrical and Electronics Engineers Inc., 2024, 209-212.
Authors:  Lee, Lap Kei;  Chan, Eric Ho;  Tong, Kyler Kin Lik;  Wong, Nardo Kwun Hei;  Wu, Ben Shing Yan; et al.
Favorite | TC[WOS]:0 TC[Scopus]:0 | Submit date:2024/11/05
Chatbot  Generative Ai  Human Computer Interaction  Job Interview Simulation  Virtual Reality  
The Potential of Using Corpora and Concordance Tools for Language Learning: A Case Study of ‘Interested in (doing)’ and ‘Interested to (do)’ Conference paper
Lim,Lily, Wang,Vincent Xian. The Potential of Using Corpora and Concordance Tools for Language Learning: A Case Study of ‘Interested in (doing)’ and ‘Interested to (do)’[C], Singapore:Springer Nature, 2023, 165-175.
Authors:  Lim,Lily;  Wang,Vincent Xian
Favorite | TC[Scopus]:0 | Submit date:2023/08/03
Computer-assisted Language Learning  Human-computer Interaction  Language Corpus  Google Books Ngram Viewer  Sketch Engine  
Embedding 3D models in offline physical environments Journal article
Egemen Ertugrul, Han Zhang, Fang Zhu, Ping Lu, Ping Li, Bin Sheng, Enhua Wu. Embedding 3D models in offline physical environments[J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2020, 31(4-5), e1959.
Authors:  Egemen Ertugrul;  Han Zhang;  Fang Zhu;  Ping Lu;  Ping Li; et al.
Favorite | TC[WOS]:11 TC[Scopus]:15  IF:0.9/1.1 | Submit date:2021/12/06
3d Data Compression  Augmented Reality  Autoencoders  Human–computer Interaction  Robotics And Vision  Ubiquitous Computing  Volume Rendering  
Basic research in computer science and software engineering at SKLCS Journal article
Zhang J., Zhang W., Zhan N., Shen Y., Chen H., Zhang Y., Wang Y., Wu E., Wang H., Zhu X.. Basic research in computer science and software engineering at SKLCS[J]. Frontiers of Computer Science in China, 2008, 2(1), 1-11.
Authors:  Zhang J.;  Zhang W.;  Zhan N.;  Shen Y.;  Chen H.; et al.
Favorite | TC[Scopus]:0 | Submit date:2019/02/13
Automated Reasoning  Computer Graphics  Concurrency Theory  Formal Specification  Human-computer Interaction  Middleware  Parallel Algorithms  Real-time System  Software Process