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GPU based real-time rendering of spherical depth image
Journal article
Zhu J., Wu E.-H.. GPU based real-time rendering of spherical depth image[J]. Jisuanji Xuebao/Chinese Journal of Computers, 2009, 32(2), 231-240.
Authors:
Zhu J.
;
Wu E.-H.
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TC[Scopus]:
0
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Submit date:2019/02/13
Gpu(Graphics Processing Unit)
Image-based Rendering
Pre-warping
Spherical Depth Image
Real-time rendering depth images on GPU by forward warping
Journal article
Liu B.-Q., Liu X.-H., Wu E.-H.. Real-time rendering depth images on GPU by forward warping[J]. Ruan Jian Xue Bao/Journal of Software, 2007, 18(6), 1531-1542.
Authors:
Liu B.-Q.
;
Liu X.-H.
;
Wu E.-H.
Favorite
|
TC[Scopus]:
5
|
Submit date:2019/02/13
Depth Image
Gpu (Graphics Processing Unit)
Graphics Hardware
Image-based Rendering (Ibr)
Per-pixel Lighting
Real-time Rendering
View-dependent refinement of multiresolution meshes using programmable graphics hardware
Conference paper
Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu. View-dependent refinement of multiresolution meshes using programmable graphics hardware[C]:SPRINGER, 233 SPRING ST, NEW YORK, NY 10013 USA, 2006, 424-433.
Authors:
Junfeng Ji
;
Enhua Wu
;
Sheng Li
;
Xuehui Liu
Favorite
|
TC[WOS]:
12
TC[Scopus]:
15
|
Submit date:2019/02/13
Graphics Processing Unit (Gpu)
Level Of Detail (Lod)
Quadtree
Texture Atlas
View-dependent Multiresolution Rendering
General purpose computation on GPU
Journal article
Wu E., Liu Y.. General purpose computation on GPU[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2004, 16(5), 601.
Authors:
Wu E.
;
Liu Y.
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Submit date:2018/10/30
Graphics Hardware
Graphics Processing Unit (Gpu)
Programmability
Real Time Computation