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GPU based real-time rendering of spherical depth image Journal article
Zhu J., Wu E.-H.. GPU based real-time rendering of spherical depth image[J]. Jisuanji Xuebao/Chinese Journal of Computers, 2009, 32(2), 231-240.
Authors:  Zhu J.;  Wu E.-H.
Favorite | TC[Scopus]:0 | Submit date:2019/02/13
Gpu(Graphics Processing Unit)  Image-based Rendering  Pre-warping  Spherical Depth Image  
Real-time rendering depth images on GPU by forward warping Journal article
Liu B.-Q., Liu X.-H., Wu E.-H.. Real-time rendering depth images on GPU by forward warping[J]. Ruan Jian Xue Bao/Journal of Software, 2007, 18(6), 1531-1542.
Authors:  Liu B.-Q.;  Liu X.-H.;  Wu E.-H.
Favorite | TC[Scopus]:5 | Submit date:2019/02/13
Depth Image  Gpu (Graphics Processing Unit)  Graphics Hardware  Image-based Rendering (Ibr)  Per-pixel Lighting  Real-time Rendering  
View-dependent refinement of multiresolution meshes using programmable graphics hardware Conference paper
Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu. View-dependent refinement of multiresolution meshes using programmable graphics hardware[C]:SPRINGER, 233 SPRING ST, NEW YORK, NY 10013 USA, 2006, 424-433.
Authors:  Junfeng Ji;  Enhua Wu;  Sheng Li;  Xuehui Liu
Favorite | TC[WOS]:12 TC[Scopus]:15 | Submit date:2019/02/13
Graphics Processing Unit (Gpu)  Level Of Detail (Lod)  Quadtree  Texture Atlas  View-dependent Multiresolution Rendering  
General purpose computation on GPU Journal article
Wu E., Liu Y.. General purpose computation on GPU[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2004, 16(5), 601.
Authors:  Wu E.;  Liu Y.
Favorite |  | Submit date:2018/10/30
Graphics Hardware  Graphics Processing Unit (Gpu)  Programmability  Real Time Computation