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Parallel-optimizing SPH fluid simulation for realistic VR environments Journal article
Huang C., Zhu J., Sun H., Wu E.. Parallel-optimizing SPH fluid simulation for realistic VR environments[J]. Computer Animation and Virtual Worlds, 2015, 26(1), 43-54.
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite | TC[WOS]:4 TC[Scopus]:7 | Submit date:2019/02/13
Active/inactive Particle  Gpu  Neighbor Search  Parallel Hpmc  Sph Fluids  Virtual Environments  
Efficient fluids simulation and rendering on GPU Conference paper
Huang C., Zhu J., Sun H., Wu E.. Efficient fluids simulation and rendering on GPU[C], 2013, 25-30.
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite | TC[Scopus]:3 | Submit date:2019/02/13
active/inactive particle  GPU  neighbor search  parallel HPMC  SPH fluids  virtual environments