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A time-frequency measurement and evaluation approach for body channel characteristics in galvanic coupling intrabody communication Other
2021-01-02
Authors:  Ziliang Wei;  Yangrong Wen;  Yueming Gao;  Yang, Mingjing;  Jiejie Yang; et al.
Favorite | TC[WOS]:2 TC[Scopus]:1 | Submit date:2021/12/07
Intrabody Communication  Parallel Measurement  Multitone Excitation  Group Search Algorithm  Time-frequency Evaluation  
Structure-preserving image completion with multi-level dynamic patches Journal article
Liu B., Li P., Sheng B., Nie Y., Wu E.. Structure-preserving image completion with multi-level dynamic patches[J]. Visual Computer, 2019, 35(1), 85-98.
Authors:  Liu B.;  Li P.;  Sheng B.;  Nie Y.;  Wu E.
Favorite | TC[WOS]:4 TC[Scopus]:5  IF:3.0/3.0 | Submit date:2019/04/04
Dynamic Patches  Image Completion  Multi-scale Solution  Parallel Search  Patch-based Approach  Structure Preservation  
Image completion with dynamic patches Conference paper
Bowen Liu, Ping Li, Bin Sheng, Enhua Wu. Image completion with dynamic patches[C], 2017.
Authors:  Bowen Liu;  Ping Li;  Bin Sheng;  Enhua Wu
Favorite | TC[WOS]:3 TC[Scopus]:0 | Submit date:2019/02/13
Dynamic Patches  Image Completion  Parallel Search  Patch-based Approach  Structure Preservation  
Parallel-optimizing SPH fluid simulation for realistic VR environments Journal article
Huang C., Zhu J., Sun H., Wu E.. Parallel-optimizing SPH fluid simulation for realistic VR environments[J]. Computer Animation and Virtual Worlds, 2015, 26(1), 43-54.
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite | TC[WOS]:4 TC[Scopus]:7 | Submit date:2019/02/13
Active/inactive Particle  Gpu  Neighbor Search  Parallel Hpmc  Sph Fluids  Virtual Environments  
Efficient fluids simulation and rendering on GPU Conference paper
Huang C., Zhu J., Sun H., Wu E.. Efficient fluids simulation and rendering on GPU[C], 2013, 25-30.
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite | TC[Scopus]:3 | Submit date:2019/02/13
active/inactive particle  GPU  neighbor search  parallel HPMC  SPH fluids  virtual environments