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Efficient Binocular Rendering of Volumetric Density Fields With Coupled Adaptive Cube-Map Ray Marching for Virtual Reality
Journal article
Xu, Tianchen, Ren, Xiaohua, Yang, Jiale, Sheng, Bin, Wu, Enhua. Efficient Binocular Rendering of Volumetric Density Fields With Coupled Adaptive Cube-Map Ray Marching for Virtual Reality[J]. IEEE Transactions on Visualization and Computer Graphics, 2024, 30(10), 6625-6638.
Authors:
Xu, Tianchen
;
Ren, Xiaohua
;
Yang, Jiale
;
Sheng, Bin
;
Wu, Enhua
Favorite
|
TC[WOS]:
0
TC[Scopus]:
0
IF:
4.7
/
5.1
|
Submit date:2024/11/05
Binocular Views
Density Field
Global Illumination
Ray Marching
Real-time Rendering
Virtual Reality
Volume Rendering
The power of box filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid
Conference paper
Xu, Tianchen, Ren, Xiaohua, Wu, Enhua. The power of box filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid[C], 2019, 1-4.
Authors:
Xu, Tianchen
;
Ren, Xiaohua
;
Wu, Enhua
Favorite
|
TC[WOS]:
1
TC[Scopus]:
0
|
Submit date:2022/05/17
Convolution Kernel
Global Illumination
Mipmap
Ray-tracing
Real-time Rendering
A fast method for real-time computation of approximated global illumination
Conference paper
Lv W., Lu J., Liu X., Wu E.. A fast method for real-time computation of approximated global illumination[C], 2009, 62-68.
Authors:
Lv W.
;
Lu J.
;
Liu X.
;
Wu E.
Favorite
|
TC[WOS]:
0
TC[Scopus]:
0
|
Submit date:2019/02/13
Global Illumination
Indirect Illumination
Soft Shadow
Time-varying clustering for local lighting and material design
Journal article
HUANG PeiJie, GU YuanTing, WU XiaoLong, CHEN YanYun, WU EnHua. Time-varying clustering for local lighting and material design[J]. Science in China, Series F: Information Sciences, 2009, 52(3), 445-456.
Authors:
HUANG PeiJie
;
GU YuanTing
;
WU XiaoLong
;
CHEN YanYun
;
WU EnHua
Favorite
|
TC[WOS]:
1
TC[Scopus]:
1
IF:
0.656
/
0.618
|
Submit date:2019/02/13
Global Illumination
Gpu
Lighting Design
Local Lighting
Material Design
Photorealistic Image Synthesis
Time-varying Clustering
Inverse rendering in a global illuminated environment
Journal article
Sun Q.-M., Wu E.-H.. Inverse rendering in a global illuminated environment[J]. Ruan Jian Xue Bao/Journal of Software, 2003, 14(10), 1796-1805.
Authors:
Sun Q.-M.
;
Wu E.-H.
Favorite
|
|
Submit date:2019/02/13
Augmented reality
Global illumination
Inverse rendering
Panorama
Reflectance model
Texture
Interleaving radiosity
Journal article
Wu E., Wang W.. Interleaving radiosity[J]. Journal of Computer Science and Technology, 2002, 17(1), 1-8.
Authors:
Wu E.
;
Wang W.
Favorite
|
TC[WOS]:
1
TC[Scopus]:
1
|
Submit date:2019/02/13
Global Illumination
Interleaving
Progressive Refinement
Radiosity
Shooting And Gathering