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GPU-based parallel Shadow Features generation at neural system for improving gait human activity recognition Journal article
Ricardo Brito, Robert P. Biuk-Aghai, Simon Fong. GPU-based parallel Shadow Features generation at neural system for improving gait human activity recognition[J]. MULTIMEDIA TOOLS AND APPLICATIONS, 2021, 80, 12293-12308.
Authors:  Ricardo Brito;  Robert P. Biuk-Aghai;  Simon Fong
Favorite | TC[WOS]:3 TC[Scopus]:4  IF:3.0/2.9 | Submit date:2021/03/09
Neural Networks  Shadow Features  Cuda  Gpu  Human Activity Recognition (Har)  
Real-time analysis and visualization for big data of energy consumption Conference paper
Jiaxue Li, Wei Song, Simon Fong. Real-time analysis and visualization for big data of energy consumption[C]:ASSOC COMPUTING MACHINERY, 1515 BROADWAY, NEW YORK, NY 10036-9998 USA, 2017, 13-16.
Authors:  Jiaxue Li;  Wei Song;  Simon Fong
Favorite | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/13
Big Data  Energy Consumption  K-means  Directx  Cuda  
Towards implementation of residual-feedback GMDH neural network on parallel GPU memory guided by a regression curve Journal article
Ricardo Brito, Simon Fong, Kyungeun Cho, Wei Song, Raymond Wong, Sabah Mohammed, Jinan Fiaidhi. Towards implementation of residual-feedback GMDH neural network on parallel GPU memory guided by a regression curve[J]. Journal of Supercomputing, 2016, 72(10), 3993-4020.
Authors:  Ricardo Brito;  Simon Fong;  Kyungeun Cho;  Wei Song;  Raymond Wong; et al.
Favorite | TC[WOS]:2 TC[Scopus]:4  IF:2.5/2.4 | Submit date:2021/03/09
Artificial Neural Networks  Gmdh  Parallel Execution  Nvidia  Cuda  Gpu  
GPU-enabled back-propagation artificial neural network for digit recognition in parallel Journal article
Ricardo Brito, Simon Fong, Kyungeun Cho, Wei Song, Raymond Wong, Sabah Mohammed, Jinan Fiaidhi. GPU-enabled back-propagation artificial neural network for digit recognition in parallel[J]. Journal of Supercomputing, 2016, 72(10), 3868-3886.
Authors:  Ricardo Brito;  Simon Fong;  Kyungeun Cho;  Wei Song;  Raymond Wong; et al.
Favorite | TC[WOS]:5 TC[Scopus]:8  IF:2.5/2.4 | Submit date:2019/02/13
Artificial Neural Networks  Parallel Execution  Nvidia  Cuda  
Multi-resolution shadow mapping using CUDA rasterizer Conference paper
Huang, Peng, Liu, Xuehui, Wu, Enhua. Multi-resolution shadow mapping using CUDA rasterizer[C]. IEEE Computer Society:IEEE, 345 E 47TH ST, NEW YORK, NY 10017 USA, 2013, 148-155.
Authors:  Huang, Peng;  Liu, Xuehui;  Wu, Enhua
Favorite | TC[WOS]:0 TC[Scopus]:0 | Submit date:2018/11/06
Shadow Mapping  High-resolution Patch  Cuda Rasterizer  Conservative Rasterization  
A Multi-GPU Based Semi-Lagrangian Fluid Solver Conference paper
Youquan Liu, Kai Shi, Heng Deng, Enhua Wu. A Multi-GPU Based Semi-Lagrangian Fluid Solver[C], 2011, 321-326.
Authors:  Youquan Liu;  Kai Shi;  Heng Deng;  Enhua Wu
Favorite | TC[Scopus]:1 | Submit date:2019/02/13
Acceleration  Cuda  Fluid Simulation  Multi-gpu  Semi-lagrangian Method  
Physically-based tree animation and leaf deformation using CUDA in real-time Conference paper
Yang M., Huang M.-C., Wu E.-H.. Physically-based tree animation and leaf deformation using CUDA in real-time[C], 2011, 27-39.
Authors:  Yang M.;  Huang M.-C.;  Wu E.-H.
Favorite | TC[Scopus]:5 | Submit date:2019/02/13
CUDA  leaf deformation  physically-based simulation  realtime tree animation  
Fast GMRES-GPU solver for large scale sparse linear systems Journal article
Liu Y., Yin K., Wu E.. Fast GMRES-GPU solver for large scale sparse linear systems[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2011, 23(4), 553-560.
Authors:  Liu Y.;  Yin K.;  Wu E.
Favorite |  | Submit date:2019/02/13
CUDA  Generalized minimal residual method  GPGPU  Sparse matrix vector multiplication  
Realistic, fast, and controllable simulation of solid combustion Conference paper
Jian Zhu, Yuanzhang Chang, Enhua Wu. Realistic, fast, and controllable simulation of solid combustion[C]:WILEY-BLACKWELL, COMMERCE PLACE, 350 MAIN ST, MALDEN 02148, MA USA, 2011, 125-132.
Authors:  Jian Zhu;  Yuanzhang Chang;  Enhua Wu
Favorite | TC[WOS]:4 TC[Scopus]:5 | Submit date:2019/02/13
Cuda  Fire Propagation  Level Set  Marching Cubes  Moving Grid  
Simulation of solid burning phenomenon in real-time Journal article
Zhu J., Bao K., Chang Y., Liu Y., Wu E.. Simulation of solid burning phenomenon in real-time[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2011, 23(1), 11-20.
Authors:  Zhu J.;  Bao K.;  Chang Y.;  Liu Y.;  Wu E.
Favorite |  | Submit date:2019/02/13
CUDA  Marching cubes  Moving grid  Object decomposition  Physically based fire simulation