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Real-time hair simulation with heptadiagonal decomposition on mass spring system
Journal article
Jianwei Jiang, Bin Sheng, Ping Li, Lizhuang Ma, Xin Tong, Enhua Wu. Real-time hair simulation with heptadiagonal decomposition on mass spring system[J]. GRAPHICAL MODELS, 2020, 111.
Authors:
Jianwei Jiang
;
Bin Sheng
;
Ping Li
;
Lizhuang Ma
;
Xin Tong
; et al.
Favorite
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TC[WOS]:
11
TC[Scopus]:
14
IF:
2.5
/
1.8
|
Submit date:2021/12/06
Gpu Parallel Computing
Hair
Mass Spring
Real-time Simulation
Time Integration
Efficient non-incremental constructive solid geometry evaluation for triangular meshes
Journal article
Bin Sheng, Ping Li, Hongbo Fu, Lizhuang Ma, Enhua Wu. Efficient non-incremental constructive solid geometry evaluation for triangular meshes[J]. GRAPHICAL MODELS, 2018, 97, 1-16.
Authors:
Bin Sheng
;
Ping Li
;
Hongbo Fu
;
Lizhuang Ma
;
Enhua Wu
Favorite
|
TC[WOS]:
6
TC[Scopus]:
6
IF:
2.5
/
1.8
|
Submit date:2018/10/30
Boolean Operations
Plane-based Geometry
Csg Evaluation
Hybrid Representation
Stick textures for image-based rendering
Journal article
Wang W., Li K., Wu E.. Stick textures for image-based rendering[J]. Graphical Models, 2006, 68(3), 294-306.
Authors:
Wang W.
;
Li K.
;
Wu E.
Favorite
|
TC[WOS]:
1
TC[Scopus]:
2
|
Submit date:2019/02/13
Graphics Data Structures And Data Types
Graphics Processors
Image-based Rendering
Object Representation