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Exploring the impact of gamification on students’ academic performance: A comprehensive meta-analysis of studies from the year 2008 to 2023
Journal article
Zeng, Jiyuan, Sun, Daner, Looi, Chee Kit, Fan, Andy Chun Wai. Exploring the impact of gamification on students’ academic performance: A comprehensive meta-analysis of studies from the year 2008 to 2023[J]. British Journal of Educational Technology, 2024, 55(6), 2478-2502.
Authors:
Zeng, Jiyuan
;
Sun, Daner
;
Looi, Chee Kit
;
Fan, Andy Chun Wai
Favorite
|
TC[WOS]:
1
TC[Scopus]:
1
IF:
6.7
/
7.2
|
Submit date:2024/11/05
academic performance
gamification
meta-analysis
Exploring influential factors in peer upvoting within social annotation
Journal article
Li, Shan, Huang, Xiaoshan, Lin, Lijia, Chen, Fu. Exploring influential factors in peer upvoting within social annotation[J]. British Journal of Educational Technology, 2024, 1-14.
Authors:
Li, Shan
;
Huang, Xiaoshan
;
Lin, Lijia
;
Chen, Fu
Favorite
|
TC[WOS]:
0
TC[Scopus]:
0
IF:
6.7
/
7.2
|
Submit date:2024/05/16
Collaborative Reading
Machine Learning
Social Annotation
Text Mining
Upvotes
Exploring the impact of gamification on students’ academic performance: A comprehensive meta-analysis of studies from the year 2008 to 2023
Review article
2024
Authors:
Zeng, Jiyuan
;
Sun, Daner
;
Looi, Chee Kit
;
Fan, Andy Chun Wai
Favorite
|
TC[WOS]:
1
TC[Scopus]:
1
IF:
6.7
/
7.2
|
Submit date:2024/05/16
Academic Performance
Gamification
Meta-analysis
Information and communication technology engagement and digital reading: How meta-cognitive strategies impact their relationship
Journal article
Lin, Lijia, Ronnel B. King, Fu, Lingyi, Leung, Shing On. Information and communication technology engagement and digital reading: How meta-cognitive strategies impact their relationship[J]. British Journal of Educational Technology, 2024, 55(1), 277-296.
Authors:
Lin, Lijia
;
Ronnel B. King
;
Fu, Lingyi
;
Leung, Shing On
Adobe PDF
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Favorite
|
TC[WOS]:
4
TC[Scopus]:
5
IF:
6.7
/
7.2
|
Submit date:2023/07/27
Digital Reading
Ict Engagement
Meta-cognitive Strategy
Pisa
Facilitating cognitive development and addressing stereotypes with a cross-cultural learning activity supported by interactive 360-degree video technology
Journal article
Shadiev, Rustam, Chen, Xuan, Reynolds, Barry Lee, Song, Yanjie, Altinay, Fahriye. Facilitating cognitive development and addressing stereotypes with a cross-cultural learning activity supported by interactive 360-degree video technology[J]. British Journal of Educational Technology, 2024.
Authors:
Shadiev, Rustam
;
Chen, Xuan
;
Reynolds, Barry Lee
;
Song, Yanjie
;
Altinay, Fahriye
Favorite
|
TC[WOS]:
1
TC[Scopus]:
2
IF:
6.7
/
7.2
|
Submit date:2024/05/16
360-degree Video Technology
Cognition
Interactive
Learning Activity
Stereotype
SCOOP: A measurement and database of student online search behavior and performance
Journal article
ZHOU, MINGMING. SCOOP: A measurement and database of student online search behavior and performance[J]. British Journal of Educational Technology, 2015, 46, 928-931.
Authors:
ZHOU, MINGMING
Favorite
|
TC[WOS]:
4
TC[Scopus]:
5
IF:
6.7
/
7.2
|
Submit date:2022/06/18
SCOOP: A measurement and database of student online search behavior and performance
Journal article
Mingming Zhou. SCOOP: A measurement and database of student online search behavior and performance[J]. British Journal of Educational Technology, 2015, 46(5), 928-931.
Authors:
Mingming Zhou
Favorite
|
TC[WOS]:
4
TC[Scopus]:
5
IF:
6.7
/
7.2
|
Submit date:2019/08/12