Residential College | false |
Status | 已發表Published |
Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures | |
Baoquan Liu1; Gordon J. Clapworthy1; Feng Dong1; Enhua Wu2,3 | |
2016-06-01 | |
Source Publication | Computer Graphics Forum |
ISSN | 0167-7055 |
Volume | 35Issue:3Pages:211-220 |
Abstract | Interactive isosurface visualisation has been made possible by mapping algorithms to GPU architectures. However, current state-of-the-art isosurfacing algorithms usually consume large amounts of GPU memory owing to the additional acceleration structures they require. As a result, the continued limitations on available GPU memory mean that they are unable to deal with the larger datasets that are now increasingly becoming prevalent. This paper proposes a new parallel isosurface-extraction algorithm that exploits the blocked organisation of the parallel threads found in modern many-core platforms to achieve fast isosurface extraction and reduce the associated memory requirements. This is achieved by optimising thread co-operation within thread-blocks and reducing redundant computation; ultimately, an indexed triangular mesh can be produced. Experiments have shown that the proposed algorithm is much faster (up to 10×) than state-of-the-art GPU algorithms and has a much smaller memory footprint, enabling it to handle much larger datasets (up to 64×) on the same GPU. © 2016 The Author(s) Computer Graphics Forum © 2016 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. |
DOI | 10.1111/cgf.12897 |
Indexed By | SCIE |
Language | 英語English |
WOS Research Area | Computer Science |
WOS Subject | Computer Science, Software Engineering |
WOS ID | WOS:000379912300024 |
The Source to Article | Engineering Village |
Scopus ID | 2-s2.0-84978966704 |
Fulltext Access | |
Citation statistics | |
Document Type | Journal article |
Collection | Faculty of Science and Technology |
Affiliation | 1.University of Bedfordshire 2.SKLCS/IOS,CAS 3.University of Macau |
Recommended Citation GB/T 7714 | Baoquan Liu,Gordon J. Clapworthy,Feng Dong,et al. Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures[J]. Computer Graphics Forum, 2016, 35(3), 211-220. |
APA | Baoquan Liu., Gordon J. Clapworthy., Feng Dong., & Enhua Wu (2016). Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures. Computer Graphics Forum, 35(3), 211-220. |
MLA | Baoquan Liu,et al."Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures".Computer Graphics Forum 35.3(2016):211-220. |
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