Residential College | false |
Status | 已發表Published |
Real-time shallow water simulation on terrain | |
Li, Dong1; Liu, You-Quan2; Bao, Kai3; Wu, En-Hua1,3 | |
2010 | |
Conference Name | VRCAI '10: the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry |
Source Publication | Proceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry |
Pages | 331-338 |
Conference Date | December 12 - 13, 2010 |
Conference Place | Seoul, South Korea |
Author of Source | Association for Computing Machinery |
Abstract | When simulating movement of large area of fluid without much turbulence, we usually employ shallow water equations for better efficiency. However, when high details of large area of water surface are involved, how to show the detail of surface of fluid, and maintain high computation efficiency at the same time remains to be a challenging problem. In addition, if we want to simulate the interactions between water and complex terrain, the computation cost will be increased further. Enlightened by successful experiences of LOD techniques in modeling static terrain, we propose a novel method to simulate movement of large area of dynamic water on terrain.In the method, an adaptive technique based on the distance from view point to water surface and the difference of velocity gradient is proposed to determine the level of detail for rendering. With the method, the simulation efficiency is much improved. |
Keyword | Shallow Water Equations Lod Semilagrangian Interpolation |
DOI | 10.1145/1900179.1900249 |
Indexed By | 其他 |
Language | 英語English |
Scopus ID | 2-s2.0-79951825702 |
Fulltext Access | |
Citation statistics | |
Document Type | Conference paper |
Collection | Faculty of Science and Technology |
Affiliation | 1.University of Macau, China; 2.Chang'an University, Xi'an, China; 3.State Key Lab. of CS, Institute of Software, Chinese Academy of Sciences, Beijing, China |
First Author Affilication | University of Macau |
Recommended Citation GB/T 7714 | Li, Dong,Liu, You-Quan,Bao, Kai,et al. Real-time shallow water simulation on terrain[C]. Association for Computing Machinery, 2010, 331-338. |
APA | Li, Dong., Liu, You-Quan., Bao, Kai., & Wu, En-Hua (2010). Real-time shallow water simulation on terrain. Proceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry, 331-338. |
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