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A Cyclic Game for Service-Oriented Resource Allocation in Edge Computing
Ma, Shiheng1; Guo, Song2; Wang, Kun3; Jia, Weijia1,4; Guo, Minyi5
2020-07-01
Source PublicationIEEE Transactions on Services Computing
ISSN1939-1374
Volume13Issue:4Pages:723-734
Abstract

Existing works adopt the Edge-Oriented Resource Allocation (EORA) scheme, in which edge nodes cache services and schedule user requests to distribute workloads over cloud and edge nodes, so as to achieve high-quality services and low latency. Unfortunately, EORA does not fully take into account the fact that service providers are sometimes independent from the edge operators with their own objectives. To deal with the conflict and cooperation between service providers and edge nodes, we devise a service-oriented resource allocation (SORA) scheme, where edge nodes and service providers adjust their resource allocations to provide requested services. We first prove that such resource allocation problem is NP-hard. We then propose a three-sided cyclic game (3CG) involving users, edge nodes, and service providers who make their individual decisions by choosing respectively high-quality services, high-value users, and cost-effective edge nodes for service deployment. Based on 3CG, we prove the existence and approximation ratio of pure-strategy Nash equilibriums (NEs). We also develop both centralized and distributed approximate algorithms for resource allocation. Finally, extensive experimental results validate the effectiveness and convergence of the proposed algorithms.

KeywordEdge Computing Game Theory Resource Allocation
DOI10.1109/TSC.2020.2966196
URLView the original
Indexed BySCIE
Language英語English
WOS Research AreaComputer Science
WOS SubjectComputer Science, Information Systems ; Computer Science, Software Engineering
WOS IDWOS:000557351400012
Scopus ID2-s2.0-85083694035
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Citation statistics
Document TypeJournal article
CollectionUniversity of Macau
Corresponding AuthorMa, Shiheng
Affiliation1.Department of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai, 200240, China
2.Department of Computing, Hong Kong Polytechnic University, Hong Kong
3.Department of Electrical and Computer Engineering, University of California, Los Angeles, 90095, United States
4.State Key Lab of IoT for Smart City, Cis, University of Macau, Taipa, 999078, Macao
5.Department of Computer Science and Engineering, Shanghai Institute for Advanced Communication and Data Science, Shanghai Jiao Tong University, Shanghai, 200240, China
Recommended Citation
GB/T 7714
Ma, Shiheng,Guo, Song,Wang, Kun,et al. A Cyclic Game for Service-Oriented Resource Allocation in Edge Computing[J]. IEEE Transactions on Services Computing, 2020, 13(4), 723-734.
APA Ma, Shiheng., Guo, Song., Wang, Kun., Jia, Weijia., & Guo, Minyi (2020). A Cyclic Game for Service-Oriented Resource Allocation in Edge Computing. IEEE Transactions on Services Computing, 13(4), 723-734.
MLA Ma, Shiheng,et al."A Cyclic Game for Service-Oriented Resource Allocation in Edge Computing".IEEE Transactions on Services Computing 13.4(2020):723-734.
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