Residential College | false |
Status | 已發表Published |
Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation | |
Tianchen Xu1; Wen Wu1; Enhua Wu1,2 | |
2013 | |
Source Publication | COMPUTER ANIMATION AND VIRTUAL WORLDS |
ISSN | 1546-427X |
Volume | 25Issue:2Pages:185-198 |
Abstract | In the previous works, the real‐time fluid‐character animation could hardly be achieved because of the intensive processing demand on the character's movement and fluid simulation. This paper presents an effective approach to the real‐time generation of the fluid flow driven by the motion of a character in full 3D space, based on smoothed‐particle hydrodynamics method. The novel method of conducting and constraining the fluid particles by the geometric properties of the character motion trajectory is introduced. Furthermore, the optimized algorithms of particle searching and rendering are proposed, by taking advantage of the graphics processing unit parallelization. Consequently, both simulation and rendering of the 3D liquid effects with realistic character interactions can be implemented by our framework and performed in real‐time on a conventional PC. Copyright © 2013 John Wiley & Sons, Ltd. |
Keyword | Real-time Visual Effects Smoothed-particle Hydrodynamics Character Animation |
DOI | 10.1002/cav.1545 |
Indexed By | SCIE |
Language | 英語English |
WOS Research Area | Computer Science |
WOS Subject | Computer Science, Software Engineering |
WOS ID | WOS:000334273500008 |
Scopus ID | 2-s2.0-84898853207 |
Fulltext Access | |
Citation statistics | |
Document Type | Journal article |
Collection | Faculty of Science and Technology |
Corresponding Author | Tianchen Xu |
Affiliation | 1.Department of Computer and Information Science, Faculty of Science and Technology, University of Macau, Macau, China 2.State Key Lab of CS, Institute of Software, Chinese Academy of Sciences, Beijing, China |
First Author Affilication | Faculty of Science and Technology |
Corresponding Author Affilication | Faculty of Science and Technology |
Recommended Citation GB/T 7714 | Tianchen Xu,Wen Wu,Enhua Wu. Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation[J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2013, 25(2), 185-198. |
APA | Tianchen Xu., Wen Wu., & Enhua Wu (2013). Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation. COMPUTER ANIMATION AND VIRTUAL WORLDS, 25(2), 185-198. |
MLA | Tianchen Xu,et al."Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation".COMPUTER ANIMATION AND VIRTUAL WORLDS 25.2(2013):185-198. |
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