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Interactively Rendering Dynamic Caustics on GPU
Baoquan Liu1,3; Enhua Wu1,2; Xuehui Liu1
2006
Conference Name24th Computer Graphics International Conference, CGI 2006
Source PublicationCGI 2006: Advances in Computer Graphics-Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4035 LNCS
Pages136-147
Conference DateJune 26-28, 2006
Conference PlaceHangzhou, China
PublisherSPRINGER-VERLAG BERLIN, HEIDELBERGER PLATZ 3, D-14197 BERLIN, GERMANY
Abstract

In this paper, a new technique is presented for interactive rendering of caustics fully processed on GPU. Without any pre-computation required, the algorithm can directly render refractive caustics from complex deformable transparent objects onto an opaque receiver surface. By the technique we accurately trace the path of the photons and calculate the energy carried by the photons emitted from the light source, and distribute the energy onto the receiver surface according to Gauss basis function. As a result, photorealistic caustic image is calculated without post-processing and temporal filtering over recent frames. We demonstrate that the interactive caustics can be rendered by our method in real-time for non-uniform deformation of both refractive object and receiver surface, and at the same time, interactive change of light and camera in terms of position and direction could be made. 

DOI10.1007/11784203_12
URLView the original
Indexed BySCIE
Language英語English
WOS Research AreaComputer Science
WOS SubjectComputer Science, Artificial Intelligence ; Computer Science, Software Engineering ; Computer Science, Theory & Methods
WOS IDWOS:000239486600012
Scopus ID2-s2.0-33746211240
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Citation statistics
Document TypeConference paper
CollectionFaculty of Science and Technology
Affiliation1.State Key Lab. of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing
2.Department of Computer and Information Science, University of Macau, Macao
3.Graduate University of Chinese Academy of Sciences
Recommended Citation
GB/T 7714
Baoquan Liu,Enhua Wu,Xuehui Liu. Interactively Rendering Dynamic Caustics on GPU[C]:SPRINGER-VERLAG BERLIN, HEIDELBERGER PLATZ 3, D-14197 BERLIN, GERMANY, 2006, 136-147.
APA Baoquan Liu., Enhua Wu., & Xuehui Liu (2006). Interactively Rendering Dynamic Caustics on GPU. CGI 2006: Advances in Computer Graphics-Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 4035 LNCS, 136-147.
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