Residential College | false |
Status | 已發表Published |
Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation | |
Xu T.2; Wu W.2; Wu E.2 | |
2014 | |
Source Publication | Computer Animation and Virtual Worlds |
ISSN | 1546427X 15464261 |
Volume | 25Issue:2Pages:185-198 |
Abstract | In the previous works, the real-time fluid-character animation could hardly be achieved because of the intensive processing demand on the character's movement and fluid simulation. This paper presents an effective approach to the real-time generation of the fluid flow driven by the motion of a character in full 3D space, based on smoothed-particle hydrodynamics method. The novel method of conducting and constraining the fluid particles by the geometric properties of the character motion trajectory is introduced. Furthermore, the optimized algorithms of particle searching and rendering are proposed, by taking advantage of the graphics processing unit parallelization. Consequently, both simulation and rendering of the 3D liquid effects with realistic character interactions can be implemented by our framework and performed in real-time on a conventional PC. Copyright © 2013 John Wiley & Sons, Ltd. |
Keyword | Character Animation Real-time Visual Effects Smoothed-particle Hydrodynamics |
DOI | 10.1002/cav.1545 |
URL | View the original |
Language | 英語English |
WOS ID | WOS:000334273500008 |
Scopus ID | 2-s2.0-84898853207 |
Fulltext Access | |
Citation statistics | |
Document Type | Journal article |
Collection | University of Macau |
Affiliation | 1.Institute of Software Chinese Academy of Sciences 2.Universidade de Macau |
First Author Affilication | University of Macau |
Recommended Citation GB/T 7714 | Xu T.,Wu W.,Wu E.. Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation[J]. Computer Animation and Virtual Worlds, 2014, 25(2), 185-198. |
APA | Xu T.., Wu W.., & Wu E. (2014). Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation. Computer Animation and Virtual Worlds, 25(2), 185-198. |
MLA | Xu T.,et al."Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation".Computer Animation and Virtual Worlds 25.2(2014):185-198. |
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