Residential College | false |
Status | 已發表Published |
Efficient Multi-Channel Computation Offloading for Mobile Edge Computing: A Game-Theoretic Approach | |
Chu, Shuhui1,2; Fang, Zhiyi1; Song, Shinan1; Zhang, Zhanyang3; Gao, Chengxi2; Xu, Chengzhong4 | |
2022-05-11 | |
Source Publication | IEEE Transactions on Cloud Computing |
ISSN | 2168-7161 |
Volume | 10Issue:3Pages:1738-1750 |
Abstract | Mobile edge computing is emerging to provide cloud-computing capabilities to mobile users, so that they can offload computation intensive tasks to close proximity for execution. However, most existing works imply that a transmission-finished task still occupies the channel until all users on the same channel finish the transmission, leading to severe channel resource waste. To solve this problem, we propose an efficient computation offloading mechanism which releases the channel resources of transmission-finished tasks for transmission-unfinished tasks, and aims to minimize the response time and energy consumption for each user. Specifically, we formulate the computation offloading problem as a game, analyze its structural properties and show how it possesses a Nash equilibrium and admits the finite improvement property, in the cases of elastic cloud and non-elastic cloud respectively. We then propose a Distributed Multi-channel Computation Offloading (DMCO) algorithm, which can converge to a Nash equilibrium, and find the upper bound of the convergence time. We further evaluate the performance of DMCO using the price of anarchy. Numerical results show that DMCO scales well with the number of users, and outperforms existing works, for example, benefits 13.3 percent more users and reduces cost by 23.7 percent than CO, one of the best existing works. |
Keyword | Computation Offloading Game Theory Mobile Edge Computing Multi-channel Communications Nash Equilibrium |
DOI | 10.1109/TCC.2020.2994145 |
URL | View the original |
Indexed By | SCIE |
Language | 英語English |
Funding Project | Research on Key Technologies and Platforms for Collaborative Intelligence Driven Auto-driving Cars ; Software-defined Methods and Key Technologies for Intelligent Control of Cloud Data Centres |
WOS Research Area | Computer Science |
WOS Subject | Computer Science, Information Systems ; Computer Science, Software Engineering ; Computer Science, Theory & Methods |
WOS ID | WOS:000849264800019 |
Publisher | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, 445 HOES LANE, PISCATAWAY, NJ 08855-4141 |
Scopus ID | 2-s2.0-85138860674 |
Fulltext Access | |
Citation statistics | |
Document Type | Journal article |
Collection | THE STATE KEY LABORATORY OF INTERNET OF THINGS FOR SMART CITY (UNIVERSITY OF MACAU) Faculty of Science and Technology |
Corresponding Author | Gao, Chengxi |
Affiliation | 1.Jilin University, College of Computer Science and Technology, Changchun, Jilin, 130012, China 2.Chinese Academy of Sciences, Shenzhen Institutes of Advanced Technology, Shenzhen, 518055, China 3.City University of New York, Computer Science Department, New York, 10017, United States 4.University of Macau, State Key Lab of IoTSC, Faculty of Science and Technology, Macau, 999078, Macao |
Recommended Citation GB/T 7714 | Chu, Shuhui,Fang, Zhiyi,Song, Shinan,et al. Efficient Multi-Channel Computation Offloading for Mobile Edge Computing: A Game-Theoretic Approach[J]. IEEE Transactions on Cloud Computing, 2022, 10(3), 1738-1750. |
APA | Chu, Shuhui., Fang, Zhiyi., Song, Shinan., Zhang, Zhanyang., Gao, Chengxi., & Xu, Chengzhong (2022). Efficient Multi-Channel Computation Offloading for Mobile Edge Computing: A Game-Theoretic Approach. IEEE Transactions on Cloud Computing, 10(3), 1738-1750. |
MLA | Chu, Shuhui,et al."Efficient Multi-Channel Computation Offloading for Mobile Edge Computing: A Game-Theoretic Approach".IEEE Transactions on Cloud Computing 10.3(2022):1738-1750. |
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